Languages: C/C++ (since 2009), HLSL/GLSL, C#, JS, PHP, MaxScript etc.GAPI: DX9/10/11, WebGL 1/2.Engines: have my own engine, also worked with Xors3D and Unity (scripts/shaders/native PC plugins), worked as engine programmer at PlayCanvas (2014-2017).Libs: Bullet physics, AngelScript, OpenAL, Max SDK, recast navigation, Awesomium, SQLite, XNA, OptiX, nodejs, possibly many others.
Shader Model 2.0 Farming Simulator 2009 120
2ff7e9595c
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