Since 2018, Ubisoft's studios have continued to focus on some franchises, including Assassin's Creed, Tom Clancy's, Far Cry, and Watch Dogs. As reported by Bloomberg Businessweek, while Ubisoft as a whole had nearly 16,000 developers by mid-2019, larger than some of its competitors, and producing 5 to 6 major AAA releases each year compared to the 2 or 3 from the others, the net revenue earned per employee was the lowest of the 4 due to generally lower sales of its games. Bloomberg Business attributed this partially due to spending trends by video game consumers purchasing fewer games with long playtimes, as most of Ubisoft's major releases tend to be. To counter this, Ubisoft in October 2019 postponed 3 of the 6 titles it had planned in 2019 to 2020 or later, as to help place more effort on improving the quality of the existing and released games.[62] Due to overall weak sales in 2019, Ubisoft stated in January 2020 that it would be reorganizing its editorial board to provide a more comprehensive look at its game portfolio and devise greater variation in its games which Ubisoft's management said had fallen stagnant, too uniform and had contributed to weak sales.[63]
[ACTUALITE] Ubisoft - Les détails du programme à la PARIS GAMES WEEK 2019
A following report from Bloomberg News by Jason Schreier corroborated these details, with employees of Ubisoft's main Paris headquarters comparing it to a fraternity house. Schreier had found that the issues with Hascoët had gone back years and had affected the creative development on the Assassin's Creed series and other products as to avoid the use of female protagonists.[20] Ubisoft had already been criticized for failing to support female player models in Assassin's Creed Unity or in Far Cry 4, which the company claimed was due to difficulty in animating female characters despite having done this in earlier games.[162][163] Ubisoft employees, in Schreier's report, said that in the following Assassin's Creed games which did feature female protagonists at release, including Assassin's Creed Syndicate and Assassin's Creed Origins, there were serious considerations of removing or downplaying the female leads from the editorial department. This was due to a belief that Hascoët had set in the department that female characters did not sell video games. Further, because of Hascoët's clout in the company, the developers would have to make compromises to meet Hascoët's expectations, such as the inclusion of a strong male character if they had included female leads or if they had used cutscenes, a narrative concept Hascoët reportedly did not like.[20] Hascoët's behavior among other content decisions made by Hascoët had "appeared to affect" the quality of Ubisoft's games by 2019; both Tom Clancy's The Division 2 and Tom Clancy's Ghost Recon Breakpoint "underperformed", which gave Ubisoft justification to diminish Hascoët's oversight with the aforementioned January 2020 changes in the editorial department and gave its members more autonomy.[63][20] There remained questions as to what degree CEO Yves Guillemot knew of these issues prior to their public reporting; employees reported that Hascoët has been very close with the Guillemot brothers since the founding of the editorial department around 2001 and that some of the prior complaints of sexual misconduct had been reported directly to Yves and were dismissed.[64][20] Gamasutra also spoke to some former and current Ubisoft employees during this period from its worldwide studios, corroborating that these issues appears to replicate across multiple studios, stemming from Ubisoft's main management.[164][165]
Si vous êtes à Paris ou dans ses environs, ne manquez pas l'évènement de la semaine sur la planète jeux vidéo : le retour de la Paris Games Week ! Après deux ans d'absence, le grand salon des jeux vidéo parisien a en effet ouvert ses portes mercredi pour cinq jours de fête placés sous le signe des "des retrouvailles, du partage et de la convivialité". Au programme : la possibilité de jouer aux titres qui font et feront l'actualité de cette fin d'année sur consoles et PC, de participer à des tournois et à des concours (notamment de cosplay) de s'essayer à la réalité virtuelle ou encore de rencontrer des créateurs. Contrairement à d'autres salons, la PGW est un événement éminemment festif entièrement conçu pour les fans de jeux et l'ambiance y est souvent survoltée- agoraphobes s'abstenir. Parmi les éditeurs, on retrouve Nintendo, Ubisoft, Sony, Microsoft, Bandai-Namco, Square Enix, Sega ou encore Capcom. Un espace est réservé aux jeunes joueurs mais aussi aux jeux "made in France". Attention, le salon est nettement moins grand que les années précédentes puisque tous les stands sont regroupés sur les 48 000 m2 du Hall 1 de Paris Expo uniquement. Autant vous dire qu'il vaut mieux préparer sa visite à l'avance sachant qu'aucune entrée n'est vendue sur place. D'ailleurs, il n'y a déjà plus de place pour samedi mais il en reste encore pour aujourd'hui et dimanche (voir la Billetterie.) Pour plus de détails, rendez-vous sur le site de la Paris Games Week. 2ff7e9595c
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